UX/UI Design Flow and Applications
Practical Applications of UX/UI User Interface
Cantonese
Face-to-Face
45 Hours
Student will use Penpot. This course will introduce UX and UI design-related knowledge in detail-from conducting user research, thinking about the starting point of the product design, to collecting product information, creating user blogs, mind maps, and the basic structure of the product, to using Draw io to design the user flow, using Penpot to create wireframes and preliminary product prototypes, creating product-related components, and then completing pages connection and animation-adding, to finally doing prototype testing, students will experience the complete professional UX and UI design processes in the class.
At the end of the course, the instructor will guide students to compile their work completed in classes into a personal portfolio for use after the course.
Target audience: If you are interested to work as a product developer or UI/UX designer, this course is for you.
*Students need to bring their own laptop*
What you will learn
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Basic concepts of UX/UI
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UX/UI examples
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Design elements necessary for UX and UI
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Searching skills
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Software operation skills
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Basic aesthetic skills
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Skills in creating prototypes for mobile apps, websites, mobile games, etc.
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Skills in creating product components
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Skills in creating a personal portfolio
Course Description
By conveying the concepts and leading students through the UI/UX design process, the course will enable students to acquire knowledge through a combination of theory and practice. Each production case in the course is accompanied by an assignment for students to complete on their own to allow students knowledge to be assessed at the end of the class. Upon completion of the course, each student/group should be able to design a new user interface for an existing website/app.
Fundamentals of UX/UI Design and
Penpot's Basic Functions
This chapter will first introduce the basic concepts of UX/UI and the necessary elements of UX/UI design in detail with case studies. After that, the teacher will introduce the basic operation of Penpot aiming to enable students to master this free UI/UX tool in a short time. Finally, the instructor will guide students to use different tools to complete simple graphic designs to further deepen their understanding of UI/UX related knowledge.
Date: N/A
Fee: $ 1800
Webpage Design Case Study
(eCommerce website)
This chapter will introduce UX and UI design-related knowledge of websites (online shopping platform) in detail-from conducting user research, preliminary structure of product design, to collecting product information, creating user blogs, mind maps, and the basic structure of the product, to using Draw io to design the user flow, using Penpot to create wireframes and preliminary product prototypes, creating product-related components, and then completing pages connection and animation-adding, to finally doing prototype testing, students will experience the complete professional UX and UI design processes in the class.
At the end of the course, the instructor will guide students to compile their work completed in classes into a personal portfolio for use after the course.
Date: N/A
Fee: $ 2400
Mobile Application Design Case Study
(Takeout software)
This chapter will introduce UX and UI design-related knowledge of mobile applications in detail-from conducting user research, preliminary structure of product design, to collecting product information, creating user blogs, mind maps, and the basic structure of the product, to using Draw io to design the user flow, using Penpot to create wireframes and preliminary product prototypes, creating product-related components, and then completing pages connection and animation-adding, to finally doing prototype testing, students will experience the complete professional UX and UI design processes in the class.
At the end of the course, the instructor will guide students to compile their work completed in classes into a personal portfolio for use after the course.
Date: N/A
Fee: $ 2400
Mobile Game Interface Design Case Study (Candy Crush)
This chapter will introduce UX and UI design-related knowledge of mobile game in detail-from conducting user research, preliminary structure of product design, to collecting product information, creating user blogs, mind maps, and the basic structure of the product, to using Draw io to design the user flow, using Penpot to create wireframes and preliminary product prototypes, creating product-related components, and then completing pages connection and animation-adding, to finally doing prototype testing, students will experience the complete professional UX and UI design processs in the class.
At the end of the course, the instructor will guide students to compile their work completed in classes into a personal portfolio for use after the course.
Date: N/A
Fee: $ 2400
图像处理与平面设计实战入门工作坊
Krystal Institute 与 能仁专上学院合办一系列的DECT职业课程,从技术、实战、心法等方面着手,让初进领域的你,都能找到让专业能力更上一层楼的窍门。
工作坊将透过范例,讲述设计基本概念,带领对艺术和平面设计有兴趣的初学者,一步步深入浅出学习平面设计的工具基本使用方法。
今次导师仲会为你讲解如何利用插件输出 NFT,如果对平面设计有兴趣或者想了解更多关于课程资料的人士,就万勿错过啦!
Quota:30 participants
Length:1 hours
Language︰Activities, sharing and Q&A sessions will be conducted in Cantonese
Fee:Free
Course Contents:
Basic operations of Penpot
Using Penpot to create mobile UI for iHome
Using Penpot to create web UI of iHome
Prototype interactions
开课日期: 2022年7月14日(星期四) / 7月21日(星期四)
时间:晚上7时至8时30分
地点:九龙塘达之路72号创新中心地下Classroom 4
费用:全免
Ms. Sam Ngai
Ms Ngai possesses more than 20 years of solid experience in the design and production field. She is especially proficient in 3D/2D graphics and interactive designs, and had served from high end brands to wide ranges of lifestyle brands, like J.crew, D-mop, IT and had collaborated with New Era, covering all walks of lives. Ms Ngai has a great deal of experiences and skill with applying softwares such as Adobe Series, Maya, 3D Max, Revit in design and digital projects.
Trainer Profiles
Mr. Luca Au Yeung
Mr. Au Yeung has been working in the graphic design industry for 5 years. He excels in utilizing different art forms and painting styles in his works, and has various insights regarding the use of multiple design software such as Blender, Inkscape, etc.